Dev Blog: Choose your own impending Doom
This Devblog will give you some insight into Sine Requie Snake Eyes' different game modes: indeed, the game allows you to face the dangers of Sine Requie by way of two different game mechanics, both appropriately merciless:
- Race against the Clock
- Episodes
In Race against the Clock, your inquisitorial team has a finite number of turns in which to complete the main mission: you will have the option to do things quickly and save some time, or get deeply involved in the current situation. You will be the one managing your time.
The Episodes mode breaks the game into different chapters, each of them with its own limited turns. If your team fails to solve the chapter within the allotted actions, you will be forced to reload from a previous point.
Each of the two modes allows you to experience the contents under a different light, customizing the game and tailoring it to your personal taste and needs.
Rest assured, however, that regardless of which mode you choose there won't be much time for catching your breath. There is no rest in Sine Requie.
Only
Blind
Rage
Get Sine Requie: Snake Eyes
Sine Requie: Snake Eyes
"Sine Requie: Snake Eyes" is a Horror-Thriller RPG with survival elements.
Status | In development |
Publisher | |
Author | We Were UV |
Genre | Visual Novel, Role Playing |
Tags | Alternate History, Detective, Meaningful Choices, Nonlinear, Post-apocalyptic, Survival Horror, Tactical RPG, Turn-Based Combat, Zombies |
Languages | English, Italian |
More posts
- Dev-Blog: Combat ReanimationDec 05, 2018
- Dev-Blog: The Inquisition is always listeningNov 28, 2018
- Dev-Blog: If you're here, give me a signOct 05, 2018
- Dev Blog: DifficultyMay 02, 2018
- Dev Blog: Smoke and MirrorsApr 18, 2018
- Dev Blog: Graphs, Trees and Ineluctable FateApr 12, 2018
- Dev Blog: Map GenesisApr 04, 2018
- Dev Blog: Choices and ConsequencesMar 28, 2018
- Dev Blog: Magic RealismMar 21, 2018
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