← Return to Sine Requie: Snake Eyes
Devlog
- December 05, 2018 by WWUV Official1#Dev Diary, #Zombies, #Turn-Based Combat, #Tactical RPG, #Survival Horror, #Post-apocalyptic, #Nonlinear, #meaningful-choices, #Detective, #Visual NovelAs stated in the very previous entry of this blog, The Inquisition is always listening, the major issue of the demo we released is the stillness of the combat. In particular, many have complained abou... Continue reading
- November 28, 2018 by WWUV Official1#Visual Novel, #Detective, #meaningful-choices, #Nonlinear, #Post-apocalyptic, #Survival Horror, #Tactical RPG, #Turn-Based Combat, #Zombies, #Dev Diary“...quod non imber edax, non Aquilo impotens possit diruere.” Dear brothers and sisters, As loyal servants of the Inquisition, we passed these silent months listening. We released the one hour dem... Continue reading
- October 05, 2018 by WWUV Official1#Dev Diary, #Zombies, #Turn-Based Combat, #Tactical RPG, #Survival Horror, #Post-apocalyptic, #Nonlinear, #meaningful-choices, #Detective, #Visual NovelGreetings Hunters! The Inquisition reports have been missing for a long time, but fear not: our faith in the project is still as strong as before! In this dev-blog, we will discuss the future of Sine... Continue reading
- May 02, 2018 by WWUV Official#Alternate History, #Detective, #meaningful-choices, #Nonlinear, #Post-apocalyptic, #Survival Horror, #Tactical RPG, #Turn-Based Combat, #ZombiesIn order to cater to the needs of different players, Sine Requie Snake Eyes features four different difficulty levels, each coming with added horror and despair. "Story Mode" is for players who simply... Continue reading
- April 24, 2018 by WWUV Official#Dev Diary, #Zombies, #Turn-Based Combat, #Tactical RPG, #Survival Horror, #Post-apocalyptic, #Nonlinear, #meaningful-choices, #Detective, #Visual Novel<span id="selection-marker-1" class="redactor-selection-marker"></span> This Devblog will give you some insight into Sine Requie Snake Eyes' different game modes: indeed, the game allows you to face t... Continue reading
- April 18, 2018 by WWUV Official#Alternate History, #Detective, #meaningful-choices, #Nonlinear, #Post-apocalyptic, #Survival Horror, #Tactical RPG, #Turn-Based Combat, #ZombiesGreetings, Inquisitors! At the end of our past dev-blog, we were left with the question: "Are videogames doomed to linear and unchanging stories?" Today we'll tell you about the tricks and stratagems... Continue reading
- April 12, 2018 by WWUV Official#Dev Diary, #Zombies, #Turn-Based Combat, #Tactical RPG, #Survival Horror, #Post-apocalyptic, #Nonlinear, #meaningful-choices, #Detective, #Visual NovelGreetings, Inquisitors! We return with our dev-blog series on managing choices and consequences within Sine Requie Snake Eyes ' story. This time, let's talk about the structure of an interactive story... Continue reading
- April 04, 2018 by WWUV Official#Visual Novel, #Detective, #meaningful-choices, #Nonlinear, #Post-apocalyptic, #Survival Horror, #Tactical RPG, #Turn-Based Combat, #Zombies, #Dev DiaryGood day to you, Inquisitors! This week our Dev-blog will not tackle the second part of our "Choices and Consequences" post, but rather engage in a little digression concerning the creation of game ma... Continue reading
- March 28, 2018 by WWUV Official#Dev Diary, #Zombies, #Turn-Based Combat, #Tactical RPG, #Survival Horror, #Post-apocalyptic, #Nonlinear, #meaningful-choices, #Detective, #Visual NovelGreetings, Inquisitors! In our past dev-blog we introduced a new subject: the way we handled consequences stemming from player choices within Sine Requie: Snake Eyes 's story. Not all narrative games... Continue reading
- March 21, 2018 by WWUV Official#Visual Novel, #Role Playing Tags Alternate History, #Detective, #meaningful-choices, #Nonlinear, #Post-apocalyptic, #Survival Horror, #Tactical RPG, #Turn-Based Combat, #Zombies, #Dev BlogGreetings Inquisitors, this will be the first in a series of Dev-Blogs aimed at discussing how we managed the choices-and-consequences aspect within " Sine Requie: Snake Eyes "'s story.This series wil... Continue reading
- February 28, 2018 by WWUV Official#Dev blog, #narrative, #horror, #survivalOne of the demo's next updates will feature the Chapter End Summary, which we are currently working on! The Summary will list all the main choices you made over the course of the chapter, including th... Continue reading
- February 14, 2018 by WWUV Official#Dev Blog, #indie, #rpg, #horror, #narrativeEach character in " Sine Requie: Snake Eyes " is defined among other things by a series of Traits that may help or hinder them depending on the context. Traits and personality are determined by the ch... Continue reading