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Sine Requie: Snake Eyes

"Sine Requie: Snake Eyes" is a Horror-Thriller RPG with survival elements. · By We Were UV

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Dev-Blog: Combat Reanimation
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As stated in the very previous entry of this blog, The Inquisition is always listening, the major issue of the demo we released is the stillness of the combat...
Dev-Blog: The Inquisition is always listening
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“...quod non imber edax, non Aquilo impotens possit diruere.” Dear brothers and sisters, As loyal servants of the Inquisition, we passed these silent months...
Dev-Blog: If you're here, give me a sign
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Greetings Hunters! The Inquisition reports have been missing for a long time, but fear not: our faith in the project is still as strong as before! In this dev-b...
Dev Blog: Difficulty
In order to cater to the needs of different players, Sine Requie Snake Eyes features four different difficulty levels, each coming with added horror and despair...
Dev Blog: Choose your own impending Doom
<span id="selection-marker-1" class="redactor-selection-marker"></span> This Devblog will give you some insight into Sine Requie Snake Eyes' different game mode...
Dev Blog: Smoke and Mirrors
Greetings, Inquisitors! At the end of our past dev-blog, we were left with the question: "Are videogames doomed to linear and unchanging stories?" Today we'll t...
Dev Blog: Graphs, Trees and Ineluctable Fate
Greetings, Inquisitors! We return with our dev-blog series on managing choices and consequences within Sine Requie Snake Eyes ' story. This time, let's talk abo...
Dev Blog: Map Genesis
Good day to you, Inquisitors! This week our Dev-blog will not tackle the second part of our "Choices and Consequences" post, but rather engage in a little digre...
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