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Sine Requie: Snake Eyes

"Sine Requie: Snake Eyes" is a Horror-Thriller RPG with survival elements. · By We Were UV


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Dev-Blog: Combat Reanimation
As stated in the very previous entry of this blog, The Inquisition is always listening, the major issue of the demo we released is the stillness of the combat...
Dev-Blog: The Inquisition is always listening
“...quod non imber edax, non Aquilo impotens possit diruere.” Dear brothers and sisters, As loyal servants of the Inquisition, we passed these silent months...
Dev-Blog: If you're here, give me a sign
Greetings Hunters! The Inquisition reports have been missing for a long time, but fear not: our faith in the project is still as strong as before! In this dev-b...
Dev Blog: Difficulty
In order to cater to the needs of different players, Sine Requie Snake Eyes features four different difficulty levels, each coming with added horror and despair...
Dev Blog: Choose your own impending Doom
<span id="selection-marker-1" class="redactor-selection-marker"></span> This Devblog will give you some insight into Sine Requie Snake Eyes' different game mode...
Dev Blog: Smoke and Mirrors
Greetings, Inquisitors! At the end of our past dev-blog, we were left with the question: "Are videogames doomed to linear and unchanging stories?" Today we'll t...
Dev Blog: Graphs, Trees and Ineluctable Fate
Greetings, Inquisitors! We return with our dev-blog series on managing choices and consequences within Sine Requie Snake Eyes ' story. This time, let's talk abo...
Dev Blog: Map Genesis
Good day to you, Inquisitors! This week our Dev-blog will not tackle the second part of our "Choices and Consequences" post, but rather engage in a little digre...
Last post
sto gioco e bello spero che fate un editor personaggi :)
started by Checcus99 Mar 14, 2018
No replies yet
Heya, I'll start off by saying I don't play much in this genre but I do like to branch out. That being said, I really en...
started by CoalFire Nov 26, 2017
1 reply